Borderlands 3
The main destination inBorderlands 3’sPsycho Krieg DLC , is for thespian to attain Vaulthalla which is guarded by the Psychoreaver . Of course , actor will first need to get hold of Vaulthalla at the last of the DLC in Sanity ’s Sanctum of the Psychoscope . This is part of theLocus of Ragequestline .
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The two sides of Psycho Krieg , sane and insane , stand facing each other in front of the portal to theentrance of Vaulthalla . After entering the portal vein , the player can take the air deeper into Vaulthalla to a smaller secondary portal . Before entering , the boss , Psychoreaver can be heard , hollo belligerently . This junior-grade portal site will take the player into the Lesionhall , the very last orbit .
How to Fight Psychoreaver, the Final Boss in Borderlands 3’s Psycho Krieg DLC
Once the player has progress to the Lesionhall , Sane Krieg will quetch about something burning in his headland . Tannis will tell the participant that something in the area is pressing on Krieg ’s mind , the affair she ’s been looking for this whole time . Sane Krieg tells you that this unintelligible voice and feeling are the all - consuming craze .
Psychoreaver obstruct Krieg from being able to join the instrumentalist in the fight with a shielding bubble , " protect " Krieg . Krieg will let the player fuck that he will join in the battle as soon as he can . curtly afterward , the role player can proceed to fight the Psychoreaver .
The map that has the Psychoreaver is within is a flat area with several dissimilar pillars as well as a eminent level that the musician can jump down from to lead up the battle . This impossibly expectant psycho wields a cage on a prominent chain as a sort of jury-rigged flail . The Psychoreaver can chute in the gentle wind and receive a gig via lightning strikes . instrumentalist should make use of the random pillars throughout the domain to avoid his attacks and to move as quick as potential .
However , the pillars should n’t be entirely relied upon as they will crumble and fall over after being attacked by the Psychoreaver . Each round there will also be a couple of psychos that will fare out and assail the musician outside of just the Psychoreaver . This have in mind there are three different places the players will require to watch out for fire . They ’ll need to play strategically and evasively to avoid being make as much as potential and to keep good position available for them to hide and dodge attacks . After this , actor will just need to take their clip to get through the fight .
Once the Psychoreaver has reached half wellness , the Kriegs will arrive to aid out during the battle . At this tip , the Psychoreaver will become even larger . rather of get regular , floor - bound , psychos , there will now be psycho ride triggerman . The Psychoreaver ’s flail is also now flaming . However , he is no longer physically on the single-valued function , so the participant can just forfend the remnant of the flail .
get airless - up can help the instrumentalist nullify being strike as often by the flaming closing of the flail . The Krieg ’s can hold the Psychoreaver for a short menstruum when he is near a twenty-five percent of his health . Once the player has defeated the Psychoreaver , they will need to despoil the blank quickly as it was entirely hinged around that character .
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Borderlands 3is useable on PlayStation 4 , Xbox One , personal computer , and Mac OS .