journey Through the Radiant Citadelis the latest adventure anthology forDungeons & Dragons , containing thirteen self - contained adventures that run from levels 1 - 14 , but which is the best to get going with ? The Quran also introduce the Radiant Citadel , which is a city in the Ethereal Plane that can act as a hub for these adventure , as well as a base for players to use when not on a seeking . There are several low - degree adventures on offer in the book , any of which could be used as the starting decimal point for a party of adventurers , but the best for trade name new instrumentalist and for more experienced group is a matter of debate .

There are lots of officialD&Dcampaigns on the market , includingCurse of Strahd , Tomb of Annihilation , andIcewind Dale : Rime of the Frostmaiden , all of which are intended for retentive - form run that can take blank space over weeks , months , or even years , depend on the schedule of the player . Not everyone has clock time to run or act a long campaign , and can only institutionalise to games that last for a single session or two . There are also DMs who run one - off secret plan at convention , with players who they may never see again . TheD&Dadventure anthology are unadulterated for these situations , with book likeJourneys Through the Radiant CitadelandCandlekeep Mysteriesproviding the perfect bite - sized queststhat can be make out in a forgetful place of meter . These adventures also make for the utter intro toD&D , particularly as they can create a thrown-away character , while they pick up the regulation of the plot .

Related : D&D : Everything unexampled DMs Should Do To Prepare For Their First Campaign

D&D Spellfire Art

journey Through the Radiant Citadelgives DMs the option of focus fib around the Radiant Citadel itself , but each adventure has info about how to start the account in medias res , for get into the action quicker . There are band of options available for tailoring the escapade to the mathematical group ’s need , but which adventure should they commence with ? There are some adventures inJourneys Through the Radiant Citadelthat work as the first adventure for a group of players who have never break up up the dice before , while others are well suited for players who are intimate with the secret plan , and are eager to explore theD&Dmultiverse .

Salted Legacy Offers Festival Games To Start Things Off

journeying Through the Radiant Citadelhas one adventurethat ’s at   storey 1 in the book , so people who desire to start with wise characters will be kick off their adventure with " Salted Legacy " . All of the adventure inJourneys Through the Radiant Citadeltake property in new lands inspired by actual - lifespan cultures , with " Salted Legacy " congeal in the land of Siabsungkoh , which is inhale by Thailand . " Salted Legacy " is fructify in the bustling Night Market , where two rival sept are accusing each other of sabotaging each other ’s market stalls . The player are tasked with uncovering the perpetrator , but the locals are wary of speaking to them , as they are outsider to the Night Market . It ’s up to the players to clear renown by take in part in the local Market Games and earning the corporate trust of the local anesthetic , to learn the truth about the sabotage .

" Salted Legacy " has a lot in common with The Witchlight Carnival fromThe Wild Beyond the Witchlight , as the focal point is on discharge minigames while explore a unknown new location and learning more about the residents . The adventure is light on combat , making it an ideal option for thespian who are new to the game and are still pick up the regulation . " Salted Legacy " is n’t as virulent as something like " The Sunless Citadel " fromTales from the Yawning Portal,“The Joy of Extradimensional Spaces " fromCandlekeep Mysteries , or the intro dungeon fromThe Lost Mine of Phandelver ,   and it ’s lighthearted enough to play as an intro adventure for younger players .

The Fiend Of Hollow Mire Gives Players Their Own Day Of The Dead

Not all histrion desire to start with level 1 characters , especially after they have beenplayingD&D5e for a long time , and have grown aweary of using the low - stage abilities . There are options inJourneys Through the Radiant Citadelfor musician who need to start at a slightly higher grade than normal . " The Fiend of Hollow Mire " is the degree 4 escapade inJourneys Through the Radiant Citadel , making it a good start breaker point for players who are intimate with the secret plan , as they can make characters who have already take their subclass and have approach to a exploit .

Related : Vecna Made Mages Unstoppable In Baldur ’s Gate

The adventure involves investigating a venomous curse that is sham the land of San Citlán , which apply elements from Mexican culture , including aD&Dversion of the Day of the numb fete , known as the Night of the Remembered . In San Citlán , the all in ( or rather , undead ) are around to take part in the festival that is celebrating them . Radiant Citadelis a cracking start point , but player can utilize a visit to the Night of the Remembered festival as the catalyst for the adventure , or breaking the swearing   can also move as the ideal apparatus for have players to call   San Citlán .

A character holding a trunk in art from Eberron: Forge of the Artificer

The events of " The Fiend of Hollow Mire " offer a great mixture of fight , geographic expedition , investigating , and act . The adventure include the Richard Morris Hunt for the origin of the curse word , a keep crawl with a fight against undead dinosaurs , a chase through the parade , and the chance to piece together all of the clues about the origin of the bane and unveil the culprit before it ’s too late . There ’s a lot to recommend in this dangerous undertaking , specially as a one - shot that could be play during a convention , as there are gamy stakes , lots of activity set slice , and even plot threads postulate a powerful demon that can lead to the story being expand , if necessary .   One potential change that DMs might want to make is ensuring that the fiendish perpetrator behind the curse is separated from his server at the remnant of the adventure , permit for a satisfying final encounter and offering a fortune for the player and the multitude of San Citlán to have a happy ending at the conclusion of their adventure from theJourneys Through the Radiant Citadelsourcebook .

Next : D&D Beyond Releases Free Spelljammer Adventure

Princess Peach gesturing toward a tulip surprise box with animal crossing new horizons flowers behind her-1

Dungeons & Dragons Journeys Through the Radiant Citadel Lobster

Dungeons & Dragons Journeys Through The Radiant Citadel Kobold

Dungeons & Dragons Journeys Through the Radiant Citadel Festival

Gaming

Dungeons and Dragons