Metal Gear Solidpushed many boundaries when it was released in 1998 , and featured some incredible and right-down bizarre moments , but the Hellenic game could have been even more strange had Hideo Kojima handle to keep the Mariachi reference in the final release . The PlayStation classic featured some eccentric fictitious character , from the cyborg ninja Grey Wolf to its idea - reading , gas - masquerade wearing Psycho Mantis , ensuring that its bosses were both memorable and interesting . It is largely down to the series '   incredible profoundness of cast and complex plotlines that often touch on real - mankind issue or supply a measure of social commentary on the thoroughgoing realities of war that have resulted in the upcomingMetal Gear Solidmovie star Oscar Isaac .

The subsequent sequels went on to feature even more memorable characters , with the participant frequently thrust into strange or supernatural situations within the stealth titles . Snakes ' allies are no exception to this either , with many of them make their own quirks or personality traits unparalleled to them , such as Mei Ling ’s recital of Formosan saw to the player upon spare the game . However , the most strange graphic symbol designs or concepts are often reserved for the series ' iconic knob fights , ordinarily under the pretence of an elite police squad of soldiers , many of whom have unusual superpowers , such as Psycho Mantis ' power to read the player ’s restrainer inputs ,   andeveryMetal Gear Solidbossposes   a danger to the participant .

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However , player originally would have had something of a helping deal against these deadly resister , had serial director Hideo Kojima had his way of life . According to an interview first published in the Official Playstation UK Magazine in May 1999 , as uncovered by YouTuberDidYouKnowGaming , Kojima state :

" There was another character , Mariachi . He was an analyst , and everytime you fight , you were supposed to babble to this bozo first and he ’d tell you the good way to overcome your enemy . And everytime you necessitate for this guy , he sang a song . "

Although rumors continue to circulate regarding apotentialMetal Gear SolidPS5 remake ,   players plausibly should n’t reckon on being serenaded by this cut character in it , as Kojima went on to call the idea " ridiculous " .

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Metal Gear Solid’s Mariachi Idea Was Too Ridiculous For Kojima

Although the mind of Snake being treated to a song might sound absurd , this feature did go on to make an coming into court inMetal Gear Solid 3 , with the player being able to tune up into a telephone number of radio stations , with one even reconstruct the participant ’s stamen for listen to it . alloy Gear Solid 4also featured an iPod in - game that would permit the musician to listen to collect track and podcasts propose hints and information about the biz ’s various areas . However , Metal Gear Solid ’s codec teamfeels pretty well - rounded , and Mariachi sounds like he may have been a misdirection from some of the game ’s more serious   tone regarding the threats of nuclear war .

Metal Gear Solidas a dealership is no stranger to ridiculousness , but most of the instances through the games are often still in maintain with the situation or explained or fleshed out in such a way that there is a disconsolate truth behind the seemingly whimsical characters , such asMetal Gear Solid 4 ’s Beauty and the Beast whole . However , Mariachi seems to stand out in what is arguably the serial ' least uncanny ingress , and it ’s potential for this cause that he was impart on the cutting room storey . It ’s unclear how far into development Mariachi was drop , butMetal Gear Solidseems to have done well enough without him .

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Source : DidYouKnowGaming

Metal Gear Solid Mariachi Cut Characters

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