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From shocking plot of ground turn to engaging characters to tremendous gameplay , there are so many reasons whyMetal Gear Solidis one of the most iconic gambling franchises in account . As fabled as Solid Snake is as a booster , the lawful highlight of the series might really be the villains he takes on .
Each of the core games sees the hero do struggle with a police squad that is comprised of some memorable villain . Some are bested in amazingly well-fixed boss fights or through shortcut but others provide the player with a difficult challenge that they ’ll probably spend a long fourth dimension on .
Solidus Snake (Metal Gear Solid 2: Sons Of Liberty)
Most of the meter , a game ’s final political boss is have in mind to be the most hard to beat . That might not have been the case withSons of Libertybut Solidus Snake was indeed a redoubtable foe . What made this conflict unique and nerveless was that it was a swordfight .
As Raiden , you agitate Solidus with one sword against his two blade and it happened on top of Federal Hall . Although Solidus ’s design can be easy to forecast out , he still moves at a fast pace that is surd to avoid , direct you to be lit on firing several time throughout . In the death , bewilder Solidus feel entirely rewarding .
Crying Wolf (Metal Gear Solid 4: Guns Of The Patriots)
Hideo Kojima was a master at doing sure things in a television game from making it cinematic to craftingtwisted and confusing stories . An overlooked view is that he was able to make certain that a fistful of fights in his games experience like true epics , especially when it came to facing snipers .
InGuns of the Patriots , the sniper in question was Crying Wolf , a member of the Beauty and the Beast Corps . While the combat here is n’t too problematical , it can be knockout for the player to be as patient as they need to be . Your best bet is to await under a truck with night visual modality goggles to find Crying Wolf in the blizzard .
Metal Gear Ray Army (Metal Gear Solid 2: Sons Of Liberty)
One coarse tendency that a quite a little of honcho fight have , disregarding of the serial publication they come from , is that whatever you ’re facing off against tends to have patterns . That ’s the case inMetal Gear Solid : Sons of Liberty , peculiarly with the regular army of Metal Gear Rays that you must take on .
build up with a stinger missile catapult , you’re able to hit them in the genu and spread up other spots that are vulnerable . It also help that they mostly round one at a time . What makes this hard is that it is a trial of survival because they are relentless and on operose difficulties , you ’ll be as exhausted as Raiden .
Vamp (Metal Gear Solid 2: Sons Of Liberty)
Vamp is someone who joined the franchise in the sequel and has give way on to become a memorable , iconic character . Being something of a supernatural puppet who seemingly ca n’t go bad will do that to you . By the clock time you contend him in this biz , you ’d rise to know his power .
He go on water , took out multiple guards with ease , and survived a bullet to the head . That made him right away intimidating . The fight lives up to that as Vamp causes a quite a little of harm , throw knives , and can trap you in one specific place with no way of get out .
Skull Snipers (Metal Gear Solid V: The Phantom Pain)
An interesting facet of this franchise ’s knob battles is that some of them can be whole bypass . There are logical way for the player to avoid getting involved in them and while it damp the experience for some , it ’s preferred by those who do n’t want to skin in a fight .
One of the fourth dimension that happened was inthe underratedThe Phantom Pain , where you could well stray from having to face the Skull Snipers . If you choose to fight them , set for a lengthy , rough battle . These are five distaff snipers who are all about as good as Quiet , fix them major threats .
Psycho Mantis (Metal Gear Solid)
By now , the fight against Psycho Mantis inthe firstMetal Gear Solidis basically the stuff and nonsense of caption that everyone who loves video game know about , even if you did n’t fight back him on your own . However , really consider back to the first meter you attempted to do this .
Psycho Mantis completely befuddle players by doing everything from reading their memory card to controlling Meryl . The military issue with this battle is that when he renders your controller moot , there ’s no mode to really live that the closed book to ready it is to flip port wine . It ’s also tough to straight up bewilder him when he ’s throwing stuff around the room at you .
The Fear (Metal Gear Solid 3: Snake Eater)
The bad merchandising point ofSnake Eateris that you could camouflage yourself while out in the forest , becoming nearly inconceivable to see . That was a really cool thought but one villain turn that back against you with his own ability to be sneaky .
The Fear jumped around the forest with horrendous ease and made it highly unmanageable to find him . Once you managed to do that , it was still hard to in reality strike him . On top of that , his offensive attacks also did plenty of damage , so the entire thing was a trouble .
Sahelanthropus (Metal Gear Solid V: The Phantom Pain)
fill on the Sahelanthropus is basically like being in a kaiju flick . You have to fight a massive mech that towers over everything in the area , render it one of the prominent maps to ever host a engagement . The Sahelanthropus chases Snake all over the plaza and it ’s harrowing .
you could run but you really ca n’t hide because it find you every single clock time . Your weapons also do n’t do much damage , so there ’s a sense of impuissance no matter what you strain . Dying right on before dishing out that acquire gust can be crushing .
The End (Metal Gear Solid 3: Snake Eater)
Take what was said about the Crying Wolf fight and magnify it a lot for this battle . function up against The End can be a seemingly endless try as some have reported this conflict take them several hours to make out . That ’s how skillful The ending is at concealment .
Even when you fleck him , he ’s flying enough despite his geezerhood to break loose . Like the Skull Snipers competitiveness , this can also be avoided by either killing The End in an earliest tantrum or by simply boost your system clock ahead a workweek , do him to pall of sometime age . If you go through with it though , you ’re in for a state of war .
Gear Rex (Metal Gear Solid: Peace Walker)
This is n’t one that a spate of hoi polloi will know about but those who took part can understand how rough it is . Peace Walkeris an unjustly overlooked debut into the franchise , likely because it came out for the PSP .
The game itself is passably great but this tough battle come from a forget number of crossing DLC withMonster hunting watch . It allowed you to fight back dinosaur - corresponding beasts and this Rex that is fundamentally a monster infuse with Metal Gear engineering science is relentlessly hard to get the best .
NEXT:10 Great Underrated Boss Fights In Metal Gear Solid