Portal
Valve’sPortalwas originally released in 2007 to decisive acclaim . The secret plan was ostensibly position in theHalf - Lifeuniverse and fall out the adventures of Chell , a woman forced to undergo a variety of test at the prudence of GLaDOS , a malicious AI that controls the Aperture Science Enrichment Center . The first - somebody teaser - platform game was such a hit amid consumers that it go to a continuation , Portal 2,whichreleased four year later in 2011 . But now that it ’s been almost a decade since the secondPortaldebuted , many enquire ifPortal 3will ever see the light of day . regrettably , given the trajectory Valve has taken in recent years , the likeliness of this serial publication being turn into a trilogy is bare .
Portal 2ended on a relatively happy note , so it does n’t feel as though the dealership needs a third biz to tie up loose goal . GLaDOS , everyone ’s favorite passive - belligerent AI , finish up releasing Chell , appease gamers in the procedure . But of course , there ’s still a destiny to make with in thePortaluniverse , so it would be well-off enough for the developers to think of a new catch storyline for a third instalment .
However , it come along as though Valve has no interest in creating athirdPortalgame , and for various reasons . For one , the company infamously stops its franchises with the 2nd sequel . Valve ’s other big successes such asDota , Half - Life , andLeft4Deadhave only ever seen a second installment , despite having strong fan bases that would love to see another secret plan . This may seem surprising , peculiarly deal how much of a profit Valve resist to gain from turn any of these series into a trilogy , Portalincluded . But it appears the company has shifted away from magnanimous , exclusive - thespian games over the years ( Half - Life Alyxnotwithstanding ) further explaining why aPortal 3is unlikely at this point .
Why Valve Refuses To Turn Portal Into A Trilogy
Valve has admit that they ’ve increasingly drop off interest in single - actor games , even though they know there could ’ve been a heap of money in taking the alternative route . " We were a individual - thespian telecasting game company that could have been really successful just doing Half - Life continuation after Half - Life subsequence , " Gabe Newell , laminitis of Valve , told theWashington Postin 2014 . " But we collectively said let ’s endeavor to make multiplayer game even though there ’s never been a commercial successful multi - player game . " Rather , Valve has begun to largely focus on digital platform Steam as well as originative various VR demos , leaving their classic enfranchisement in the dust , at least for now .
In fact , it appears as though Valve was never design onmaking a secondPortalin the first stead . Valve author Erik Wolpaw has antecedently say the sequel happen primarily because many of the employee at Valve want to forge on the project . " The bottom line was Portal 1 was made by a team of students that we picked up from DigiPen who had made a low demo game called Narbacular Drop , ” he explain , Gamasutrareports . “ So that left like 150 people at Valve who did n’t get to work on Portal , but who make out Portal . After we shipped The Orange Box , that left a bunch of hoi polloi wanted to influence on a Portal game . ”
Although Valve has a anteriority of provide its squad to work on projects they ’re passionate about – hence howPortal 2came into realisation – many of the employees who work on the original and continuation are no longer with Valve . Kim Swift , the mastermind behindNarbacular Drop , which eventually becamePortal , pass on the company in 2009 to pursue a job with Electronic Arts . Erik Wolpaw and his conscientious objector - author Chet Faliszek have both tell goodbye to Valve for other projects ( though Wolpaw afterwards returned to Valve ) . Similarly , Doug Wood , who make on design and invigoration forPortal 2,as well as Josh Weier , Portal 2’sproject drawing card , have both left the company . Not only does this suggest that the Valve team probably is n’t as interested in pursuingValve 3,since many of the original cooperator have left , but it also meansPortal 3would be wildly different from its predecessors if it actually happen , a move that likely would n’t sit well with rooter .
As of now , regrettably , the chances appear slender that Valve may create anotherPortalsequel and turn the franchise into a trilogy . At the very least , however , there exist a embarrassment of fan - madePortallevels thanks toPortal 2’slevel editor , launch in 2011 , as well as a variety of unofficialPortalmods and fan biz . So , even if Valve is n’t place to creating aPortal 3,at least the franchise is staying alive and dynamic thanks to the loyalty of its consecrated fan theme .
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reservoir : Washington Post , Gamasutra